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Chira Engine
A customizable MIT-licensed game engine.
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This is the complete list of members for chira::ISettingsLoader, including all inherited members.
| getFilePath() const (defined in chira::ISettingsLoader) | chira::ISettingsLoader | inline |
| getValue(const std::string &name, int *value) const =0 (defined in chira::ISettingsLoader) | chira::ISettingsLoader | pure virtual |
| getValue(const std::string &name, double *value) const =0 (defined in chira::ISettingsLoader) | chira::ISettingsLoader | pure virtual |
| getValue(const std::string &name, std::string *value) const =0 (defined in chira::ISettingsLoader) | chira::ISettingsLoader | pure virtual |
| getValue(const std::string &name, bool *value) const =0 (defined in chira::ISettingsLoader) | chira::ISettingsLoader | pure virtual |
| hasValue(const std::string &name) const =0 (defined in chira::ISettingsLoader) | chira::ISettingsLoader | pure virtual |
| ISettingsLoader(std::string_view filename, std::string_view path, bool relative=false) (defined in chira::ISettingsLoader) | chira::ISettingsLoader | explicit |
| load()=0 (defined in chira::ISettingsLoader) | chira::ISettingsLoader | pure virtual |
| save()=0 (defined in chira::ISettingsLoader) | chira::ISettingsLoader | pure virtual |
| setValue(const std::string &name, int value, bool overwrite, bool save)=0 (defined in chira::ISettingsLoader) | chira::ISettingsLoader | pure virtual |
| setValue(const std::string &name, double value, bool overwrite, bool save)=0 (defined in chira::ISettingsLoader) | chira::ISettingsLoader | pure virtual |
| setValue(const std::string &name, const std::string &value, bool overwrite, bool save)=0 (defined in chira::ISettingsLoader) | chira::ISettingsLoader | pure virtual |
| setValue(const std::string &name, bool value, bool overwrite, bool save)=0 (defined in chira::ISettingsLoader) | chira::ISettingsLoader | pure virtual |
| ~ISettingsLoader()=default (defined in chira::ISettingsLoader) | chira::ISettingsLoader | virtual |