1 #include "ISettingsLoader.h"
7 ISettingsLoader::ISettingsLoader(std::string_view filename, std::string_view path,
bool relative ) {
10 pathStr = std::filesystem::current_path().append(path).string();
16 if (!std::filesystem::exists(pathStr)) {
17 std::filesystem::create_directory(pathStr);
19 this->filepath = pathStr;
20 this->filepath.append(filename);