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SourcePP
Several modern C++20 libraries for sanely parsing Valve's formats.
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This is the complete list of members for fspp::FileSystem, including all inherited members.
FileSystem(std::string_view gamePath, const FileSystemOptions &options={}) | fspp::FileSystem | explicitprotected |
getSearchPathDirs() const | fspp::FileSystem | |
getSearchPathDirs() | fspp::FileSystem | |
getSearchPathVPKs() const | fspp::FileSystem | |
getSearchPathVPKs() | fspp::FileSystem | |
load(steampp::AppID appID, std::string_view gameID, const FileSystemOptions &options={}) | fspp::FileSystem | static |
load(std::string_view gamePath, const FileSystemOptions &options={}) | fspp::FileSystem | static |
read(std::string_view filePath, std::string_view searchPath="GAME", bool prioritizeVPKs=true) const | fspp::FileSystem | |
readForMap(const vpkpp::PackFile *map, std::string_view filePath, std::string_view searchPath="GAME", bool prioritizeVPKs=true) const | fspp::FileSystem | |
SearchPathMapDir typedef | fspp::FileSystem | |
SearchPathMapVPK typedef | fspp::FileSystem |