Chira Engine
A customizable MIT-licensed game engine.
chira::CameraComponent Member List

This is the complete list of members for chira::CameraComponent, including all inherited members.

active (defined in chira::CameraComponent)chira::CameraComponent
activeLayers (defined in chira::CameraComponent)chira::CameraComponent
CameraComponent(ProjectionMode mode=ProjectionMode::PERSPECTIVE, float fov_=70.f, float nearDistance_=0.1f, float farDistance_=1024.f, float orthoSize_=10.f, bool active_=true) (defined in chira::CameraComponent)chira::CameraComponentinlineexplicit
clearCurrent() (defined in chira::CameraComponent)chira::CameraComponentinline
farDistance (defined in chira::CameraComponent)chira::CameraComponent
fov (defined in chira::CameraComponent)chira::CameraComponent
getProjection(glm::vec2i size) const (defined in chira::CameraComponent)chira::CameraComponentinline
getView() const (defined in chira::CameraComponent)chira::CameraComponentinline
nearDistance (defined in chira::CameraComponent)chira::CameraComponent
orthoSize (defined in chira::CameraComponent)chira::CameraComponent
ProjectionMode enum name (defined in chira::CameraComponent)chira::CameraComponent
projectionMode (defined in chira::CameraComponent)chira::CameraComponent
setCurrent() (defined in chira::CameraComponent)chira::CameraComponentinline
transform (defined in chira::CameraComponent)chira::CameraComponent