Chira Engine
A customizable MIT-licensed game engine.
chira::Renderer::MeshHandle Member List

This is the complete list of members for chira::Renderer::MeshHandle, including all inherited members.

eboHandle (defined in chira::Renderer::MeshHandle)chira::Renderer::MeshHandle
indices (defined in chira::Renderer::MeshHandle)chira::Renderer::MeshHandle
numIndices (defined in chira::Renderer::MeshHandle)chira::Renderer::MeshHandle
numVertices (defined in chira::Renderer::MeshHandle)chira::Renderer::MeshHandle
operator bool() const (defined in chira::Renderer::MeshHandle)chira::Renderer::MeshHandleinlineexplicit
operator bool() const (defined in chira::Renderer::MeshHandle)chira::Renderer::MeshHandleinlineexplicit
operator!() const (defined in chira::Renderer::MeshHandle)chira::Renderer::MeshHandleinline
operator!() const (defined in chira::Renderer::MeshHandle)chira::Renderer::MeshHandleinline
vaoHandle (defined in chira::Renderer::MeshHandle)chira::Renderer::MeshHandle
vboHandle (defined in chira::Renderer::MeshHandle)chira::Renderer::MeshHandle
vertices (defined in chira::Renderer::MeshHandle)chira::Renderer::MeshHandle