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Chira Engine
A customizable MIT-licensed game engine.
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Public Member Functions | |
| operator bool () const | |
| bool | operator! () const |
| operator bool () const | |
| bool | operator! () const |
Public Attributes | |
| unsigned int | vaoHandle = 0 |
| unsigned int | vboHandle = 0 |
| unsigned int | eboHandle = 0 |
| int | numIndices = 0 |
| std::vector< Vertex > | vertices |
| std::vector< int > | indices |
| int | numVertices = 0 |
Definition at line 62 of file BackendGL.h.