Chira Engine
A customizable MIT-licensed game engine.
chira::Renderer::FrameBufferHandle Member List

This is the complete list of members for chira::Renderer::FrameBufferHandle, including all inherited members.

colorHandle (defined in chira::Renderer::FrameBufferHandle)chira::Renderer::FrameBufferHandle
fboHandle (defined in chira::Renderer::FrameBufferHandle)chira::Renderer::FrameBufferHandle
hasDepth (defined in chira::Renderer::FrameBufferHandle)chira::Renderer::FrameBufferHandle
height (defined in chira::Renderer::FrameBufferHandle)chira::Renderer::FrameBufferHandle
operator bool() const (defined in chira::Renderer::FrameBufferHandle)chira::Renderer::FrameBufferHandleinlineexplicit
operator bool() const (defined in chira::Renderer::FrameBufferHandle)chira::Renderer::FrameBufferHandleinlineexplicit
operator!() const (defined in chira::Renderer::FrameBufferHandle)chira::Renderer::FrameBufferHandleinline
operator!() const (defined in chira::Renderer::FrameBufferHandle)chira::Renderer::FrameBufferHandleinline
rboHandle (defined in chira::Renderer::FrameBufferHandle)chira::Renderer::FrameBufferHandle
texture (defined in chira::Renderer::FrameBufferHandle)chira::Renderer::FrameBufferHandle
width (defined in chira::Renderer::FrameBufferHandle)chira::Renderer::FrameBufferHandle