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Chira Engine
A customizable MIT-licensed game engine.
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Static Public Member Functions | |
static bool | registerTypeFactory (const std::string &name, factoryFunction createFunc) |
static const factoryFunction & | getTypeFactory (const std::string &name) |
Static Protected Member Functions | |
static std::unordered_map< std::string, factoryFunction > & | getFactoryMethods () |
Definition at line 12 of file AbstractFactory.h.