Chira Engine
A customizable MIT-licensed game engine.
TagComponents.h
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#pragma once
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namespace
chira {
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struct
NoRenderTagComponent
{};
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struct
SceneTagComponent
{};
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}
// namespace chira
chira::NoRenderTagComponent
Definition:
TagComponents.h:5
chira::SceneTagComponent
Definition:
TagComponents.h:7
engine
entity
component
TagComponents.h
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