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Chira Engine
A customizable MIT-licensed game engine.
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This is the complete list of members for chira::Renderer::TextureHandle, including all inherited members.
| handle (defined in chira::Renderer::TextureHandle) | chira::Renderer::TextureHandle | |
| operator bool() const (defined in chira::Renderer::TextureHandle) | chira::Renderer::TextureHandle | inlineexplicit |
| operator bool() const (defined in chira::Renderer::TextureHandle) | chira::Renderer::TextureHandle | inlineexplicit |
| operator!() const (defined in chira::Renderer::TextureHandle) | chira::Renderer::TextureHandle | inline |
| operator!() const (defined in chira::Renderer::TextureHandle) | chira::Renderer::TextureHandle | inline |
| texture (defined in chira::Renderer::TextureHandle) | chira::Renderer::TextureHandle | |
| type (defined in chira::Renderer::TextureHandle) | chira::Renderer::TextureHandle |