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Chira Engine
A customizable MIT-licensed game engine.
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Public Member Functions | |
IResourceProvider (std::string name) | |
std::string_view | getName () const |
virtual bool | hasResource (std::string_view name) const =0 |
virtual void | compileResource (std::string_view name, Resource *resource) const =0 |
Protected Attributes | |
std::string | providerName |
Definition at line 10 of file IResourceProvider.h.