#include <MDL.h>
Definition at line 13 of file MDL.h.
◆ Flags
Definition at line 14 of file MDL.h.
◆ alignment
Definition at line 30 of file MDL.h.
◆ boneController
std::array<int32_t, 6> mdlpp::MDL::Bone::boneController |
Definition at line 23 of file MDL.h.
◆ contents
int32_t mdlpp::MDL::Bone::contents |
Definition at line 39 of file MDL.h.
◆ flags
Flags mdlpp::MDL::Bone::flags |
Definition at line 31 of file MDL.h.
◆ name
std::string mdlpp::MDL::Bone::name |
Definition at line 20 of file MDL.h.
◆ parent
int32_t mdlpp::MDL::Bone::parent |
Definition at line 22 of file MDL.h.
◆ physicsBone
int32_t mdlpp::MDL::Bone::physicsBone |
Definition at line 34 of file MDL.h.
◆ poseToBose
sourcepp::math::Mat3x4f mdlpp::MDL::Bone::poseToBose |
Definition at line 29 of file MDL.h.
◆ position
sourcepp::math::Vec3f mdlpp::MDL::Bone::position |
Definition at line 24 of file MDL.h.
◆ positionScale
sourcepp::math::Vec3f mdlpp::MDL::Bone::positionScale |
Definition at line 27 of file MDL.h.
◆ procIndex
int32_t mdlpp::MDL::Bone::procIndex |
Definition at line 33 of file MDL.h.
◆ procType
int32_t mdlpp::MDL::Bone::procType |
Definition at line 32 of file MDL.h.
◆ rotationEuler
sourcepp::math::Vec3f mdlpp::MDL::Bone::rotationEuler |
Definition at line 26 of file MDL.h.
◆ rotationQuat
Definition at line 25 of file MDL.h.
◆ rotationScale
sourcepp::math::Vec3f mdlpp::MDL::Bone::rotationScale |
Definition at line 28 of file MDL.h.
◆ surfacePropName
std::string mdlpp::MDL::Bone::surfacePropName |
Definition at line 37 of file MDL.h.
The documentation for this struct was generated from the following file:
- include/mdlpp/structs/MDL.h