15constexpr std::string_view
DEFAULT =
"x9Ke0BY7";
36constexpr std::string_view
THE_SHIP =
"eb3A4m79";
constexpr std::string_view DYSTOPIA_1_3
constexpr std::string_view EKV_GPU_LEFT_4_DEAD_2
constexpr std::string_view CONTAGION_SCRIPTS
constexpr std::string_view NO_MORE_ROOM_IN_HELL
constexpr std::string_view DYSTOPIA_1_2
constexpr std::string_view HALF_LIFE_2_CTF
constexpr std::string_view COUNTER_STRIKE_SOURCE
constexpr std::string_view EKV_GPU_DEFAULT
constexpr std::string_view COUNTER_STRIKE_PROMOD
constexpr std::string_view COUNTER_STRIKE_GLOBAL_OFFENSIVE
constexpr std::string_view DAY_OF_DEFEAT_SOURCE
constexpr std::string_view DEFAULT
constexpr std::string_view EKV_GPU_LEFT_4_DEAD_1
constexpr std::string_view EKV_GPU_PORTAL_2
constexpr std::string_view THE_SHIP
constexpr std::string_view ZOMBIE_PANIC_SOURCE
constexpr std::string_view TEAM_FORTRESS_2_ITEMS
constexpr std::string_view INSURGENCY
constexpr std::string_view TEAM_FORTRESS_2
constexpr std::string_view HALF_LIFE_2_DM
constexpr std::string_view COUNTER_STRIKE_2
constexpr std::string_view CONTAGION_WEAPONS
constexpr std::string_view EKV_GPU_ALIEN_SWARM
constexpr std::string_view BLOODY_GOOD_TIME
constexpr std::string_view NUCLEAR_DAWN
constexpr std::string_view GOLDEN_EYE_SOURCE
constexpr std::string_view LEFT_4_DEAD_2
constexpr std::string_view TACTICAL_INTERVENTION
std::vector< std::byte > decrypt(std::span< const std::byte > data, std::string_view code=KnownCodes::DEFAULT)
std::vector< std::byte > encrypt(std::span< const std::byte > data, std::string_view code=KnownCodes::DEFAULT)