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| IPanel (std::string title_, bool startVisible, ImVec2 windowSize={}, bool enforceSize=false) |
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void | render () |
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virtual void | preRenderContents () |
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virtual void | renderContents ()=0 |
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virtual void | postRenderContents () |
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std::string_view | getTitle () const |
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void | setTitle (const std::string &newTitle) |
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bool | isVisible () const |
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void | setVisible (bool visible_) |
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bool | wasActivatedThisFrame () const |
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glm::vec2 | getWindowSize () const |
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void | setWindowSize (glm::vec2 size) |
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ImGuiWindowFlags & | getWindowFlags () |
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std::string | title |
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bool | visible |
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bool | activatedThisFrame |
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ImVec2 | nextWindowSize |
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ImGuiCond_ | windowSizeCondition |
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ImGuiWindowFlags | flags |
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Definition at line 10 of file IPanel.h.
The documentation for this class was generated from the following files: