enum class | bsppp::BSPLump : int32_t {
bsppp::UNKNOWN = -1
, bsppp::ENTITIES = 0
, bsppp::PLANES
, bsppp::TEXDATA
,
bsppp::VERTEXES
, bsppp::VISIBILITY
, bsppp::NODES
, bsppp::TEXINFO
,
bsppp::FACES
, bsppp::LIGHTING
, bsppp::OCCLUSION
, bsppp::LEAFS
,
bsppp::FACEIDS
, bsppp::EDGES
, bsppp::SURFEDGES
, bsppp::MODELS
,
bsppp::WORLDLIGHTS
, bsppp::LEAFFACES
, bsppp::LEAFBRUSHES
, bsppp::BRUSHES
,
bsppp::BRUSHSIDES
, bsppp::AREAS
, bsppp::AREAPORTALS
, bsppp::S2004_PORTALS
,
bsppp::UNUSED0 = S2004_PORTALS
, bsppp::SL4D2_PROPCOLLISION = S2004_PORTALS
, bsppp::S2004_CLUSTERS
, bsppp::UNUSED1 = S2004_CLUSTERS
,
bsppp::SL4D2_PROPHULLS = S2004_CLUSTERS
, bsppp::S2004_PORTALVERTS
, bsppp::UNUSED2 = S2004_PORTALVERTS
, bsppp::SL4D2_PROPHULLVERTS = S2004_PORTALVERTS
,
bsppp::S2004_CLUSTERPORTALS
, bsppp::UNUSED3 = S2004_CLUSTERPORTALS
, bsppp::SL4D2_PROPTRIS = S2004_CLUSTERPORTALS
, bsppp::DISPINFO
,
bsppp::ORIGINALFACES
, bsppp::PHYSDISP
, bsppp::PHYSCOLLIDE
, bsppp::VERTNORMALS
,
bsppp::VERTNORMALINDICES
, bsppp::S2004_DISP_LIGHTMAP_ALPHAS
, bsppp::UNUSED4 = S2004_DISP_LIGHTMAP_ALPHAS
, bsppp::DISP_VERTS
,
bsppp::DISP_LIGHTMAP_SAMPLE_POSITIONS
, bsppp::GAME_LUMP
, bsppp::LEAFWATERDATA
, bsppp::PRIMITIVES
,
bsppp::PRIMVERTS
, bsppp::PRIMINDICES
, bsppp::PAKFILE
, bsppp::CLIPPORTALVERTS
,
bsppp::CUBEMAPS
, bsppp::TEXDATA_STRING_DATA
, bsppp::TEXDATA_STRING_TABLE
, bsppp::OVERLAYS
,
bsppp::LEAFMINDISTTOWATER
, bsppp::FACE_MACRO_TEXTURE_INFO
, bsppp::DISP_TRIS
, bsppp::S2004_PHYSCOLLIDESURFACE
,
bsppp::UNUSED5 = S2004_PHYSCOLLIDESURFACE
, bsppp::SL4D2_PROP_BLOB = S2004_PHYSCOLLIDESURFACE
, bsppp::WATEROVERLAYS
, bsppp::S2006_XBOX_LIGHTMAPPAGES
,
bsppp::LEAF_AMBIENT_INDEX_HDR = S2006_XBOX_LIGHTMAPPAGES
, bsppp::S2006_XBOX_LIGHTMAPPAGEINFOS
, bsppp::LEAF_AMBIENT_INDEX = S2006_XBOX_LIGHTMAPPAGEINFOS
, bsppp::LIGHTING_HDR
,
bsppp::WORLDLIGHTS_HDR
, bsppp::LEAF_AMBIENT_LIGHTING_HDR
, bsppp::LEAF_AMBIENT_LIGHTING
, bsppp::XBOX_XZIPPAKFILE
,
bsppp::FACES_HDR
, bsppp::MAP_FLAGS
, bsppp::OVERLAY_FADES
, bsppp::L4D_OVERLAY_SYSTEM_LEVELS
,
bsppp::UNUSED6 = L4D_OVERLAY_SYSTEM_LEVELS
, bsppp::L4D2_PHYSLEVEL
, bsppp::UNUSED7 = L4D2_PHYSLEVEL
, bsppp::ASW_DISP_MULTIBLEND
,
bsppp::UNUSED8 = ASW_DISP_MULTIBLEND
, bsppp::COUNT
} |