52 sourcepp::math::Vec3i16
mins;
53 sourcepp::math::Vec3i16
maxs;
63 sourcepp::math::Vec3f
mins;
64 sourcepp::math::Vec3f
maxs;
77 static_cast<float>(old.
mins[0]),
78 static_cast<float>(old.
mins[1]),
79 static_cast<float>(old.
mins[2]),
82 static_cast<float>(old.
maxs[0]),
83 static_cast<float>(old.
maxs[1]),
84 static_cast<float>(old.
maxs[2]),
229 sourcepp::math::Vec3f
min;
230 sourcepp::math::Vec3f
max;
consteval uint32_t makeFourCC(const char fourCC[4])
Creates a FourCC identifier from a string of 4 characters.
sourcepp::math::Vec3f min
sourcepp::math::Vec3f origin
sourcepp::math::Vec3f max
static BSPEdge_v1 upgrade(const BSPEdge_v0 &old)
sourcepp::math::Vec4ui8 styles
int16_t surfaceFogVolumeID
sourcepp::math::Vec2i lightmapTextureMinsInLuxels
sourcepp::math::Vec2i lightmapTextureSizeInLuxels
static BSPFace_v2 upgrade(const BSPFace_v1 &old)
int32_t surfaceFogVolumeID
sourcepp::math::Vec2i lightmapTextureMinsInLuxels
sourcepp::math::Vec4ui8 styles
sourcepp::math::Vec2i lightmapTextureSizeInLuxels
uint32_t uncompressedLength
@ SIGNATURE_DETAIL_PROP_LIGHTING_LDR
@ SIGNATURE_DETAIL_PROP_LIGHTING_HDR
std::vector< std::byte > data
enum bsppp::BSPGameLump::Signature signature
sourcepp::math::Vec2i children
sourcepp::math::Vec3i16 mins
sourcepp::math::Vec3i16 maxs
static BSPNode_v1 upgrade(const BSPNode_v0 &old)
sourcepp::math::Vec3f mins
sourcepp::math::Vec2i children
sourcepp::math::Vec3f maxs
sourcepp::math::Vec3f normal
int32_t nameStringTableID
sourcepp::math::Vec3f reflectivity
sourcepp::math::Vec4f textureVector2
sourcepp::math::Vec4f lightmapVector2
sourcepp::math::Vec4f lightmapVector1
sourcepp::math::Vec4f textureVector1
sourcepp::math::Vec3f position