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SourcePP
Several modern C++20 libraries for sanely parsing Valve's formats.
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#include <LumpData.h>
Public Attributes | |
sourcepp::math::Vec4f | textureVector1 |
sourcepp::math::Vec4f | textureVector2 |
sourcepp::math::Vec4f | lightmapVector1 |
sourcepp::math::Vec4f | lightmapVector2 |
int32_t | flags |
int32_t | textureData |
Definition at line 99 of file LumpData.h.
int32_t bsppp::BSPTextureInfo_v0::flags |
Definition at line 104 of file LumpData.h.
sourcepp::math::Vec4f bsppp::BSPTextureInfo_v0::lightmapVector1 |
Definition at line 102 of file LumpData.h.
sourcepp::math::Vec4f bsppp::BSPTextureInfo_v0::lightmapVector2 |
Definition at line 103 of file LumpData.h.
int32_t bsppp::BSPTextureInfo_v0::textureData |
Definition at line 105 of file LumpData.h.
sourcepp::math::Vec4f bsppp::BSPTextureInfo_v0::textureVector1 |
Definition at line 100 of file LumpData.h.
sourcepp::math::Vec4f bsppp::BSPTextureInfo_v0::textureVector2 |
Definition at line 101 of file LumpData.h.